Daily VR Round Up
How VR is Helping People Beat Social Anxiety. Anxious and frightened of being negatively judged in your everyday life as you face the society? – Yes, that’s what we call social anxiety which most women and men are now experiencing. Social anxiety is the fear of social situations that involve interaction with other people. It is a pervasive disorder and causes anxiety and fear in most all areas of a person’s life.
There are some studies before where VR is being used to treat other variety of phobias and anxiety disorders which they found to be more helpful and enjoyable. It is like taking the fear down without losing your control.
2. The Elder Scrolls V: Skyrim VR Could Be Coming To HTC Vive In 2018.
There is nothing more exciting than bringing SKYRIM into VR! – Yes! It is coming to virtual reality, you can enjoy and feel every move you make in this game! No specific date of release but details have been discussed.
3. School Children Practice Foreign Languages With VR.
Virtual Reality is playing a big part in the industry right now, it is being used for education and treatment. Learning different language will be easier if you are being immersed in its region culture or people. Virtual reality made it easier and accessible. No need to travel to be in that place and learn their culture and languages. This new technology has been a big and great help to people!
4. Super Mario Bros. Recreated For HoloLens.
How about Super Mario Bros in a VR?! – This game seems to be the most common game when trying to test or serving as a proof of concept in a video game. The developer recreates the Super Mario into a more reality like, such as a life-size augmented reality. This game has a lot of suggestions or feedbacks where it says that it still needs to have some changes. The developer would probably make it more pleasing to our eyes and more enjoyable to play.
About the Author
Tom is the owner and founder of Lyons International a VR/AR development company. You can catch Tom Walking his dog, playing Chess and loving VR/AR.